1/23/2023 0 Comments The division 2 best buildIf a yellow attribute happens to be on the mask as well, it doesn't matter whether it's Skill Power or cooldown reduction. If that is not an option either, get Critical Hit Chance on it. If you can't get a DtE roll, try recalibrating it from another mask. The only thing to keep in mind about the latter two is that you should have at least seven defensive (blue) mods and attributes combined at the end due to the chest piece talent requirement.ĭ&H mask is the way to go with a Damage to Elites roll, get is as high as possible. Also the general rule in the build will be to focus on offensive attributes and gear mods since defensive and utility ones are appreciated but not nearly as crucial. You may be thinking three piece Airaldi Holdings is optimal and it usually is but this build will offer a little advantage to Douglas & Harding since that will be the set you will complete and use only two Airaldi pieces. If you are not using an Exotic in any other weapon slot, get Liberty since it will reload 20 of M700 "magazine" whenever you destroy a weak point or an armour piece. M1911 variations are my personal favourite sidearms in the game but it is not essential to have one. It can be used as an alternative to getting two bullets in, instead of manually loading them and then cancelling the animation. You won't be using it with this build, but the Holstered talent provides 25 per cent of your M700 "magazine" each time you roll. The second primary weapon should be Sweet Dreams Exotic shotgun. Use Stability or Accuracy mods if you are having trouble landing headshots but never ever change the Digital Scope. Modifications should all prioritise Headshot Damage, then Damage to Elites and finally Critical Hit Chance. It is also advised to switch to this talent as soon as you get six or more red mods and attributes in total as Optimist will no longer work. If you don't like all the additional work you need to do with Optimist, you can always get M700 with Ranger talent, which will make you do more damage the further you are from the target. Model 700 reloads one bullet at a time which will allow you to chamber one or two bullets, interrupt further reloading by tapping the melee key and then you can fire your weapon and maximise the damage bonus from Optimist. The active talent on this weapon should be Optimist if you have five or less red mods, which will likely be the case until you can get the perfect gear rolls mentioned further down in this guide. Your first primary weapon will be Model 700 since it is the best marksman rifle around, plain and simple.
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